Magic: Clerical
There are five main gods worshiped in Lodoss now, previously it was Falis, Marfa, Falaris, and Kardis. Now as it stands, the main gods worshiped are; Falis, Marfa, Myrii, Falaris, and Rada. With the passing of War of the Destroyer's Resurrection, the dark gods lost many followers in Ashram's exodus from Marmo. Kardis influence has begun to fade as well, losing her many followers when they could no longer sense her presence. Other gods have small pocket cults or minor temples and shines in various cities and towns, with only a few followers. For each god or goddess there is a different clerical magic system. Spells are granted by the spirit of the god, or maybe taught by priests higher in the Order. Some priest spells are outlined in religious books, and can be cast from these books. For instance, the Book of Falis has many spells, which, as Priest of Falis, you may use to cast from.
Healing spells are a rare and highly sought after gift for clerics. While all priests can cast blessings and curses, only some are granted the ability to heal. Due to this, healing is at a premium so that the clerics can preserve their ability. To be healed, one must make a rather generous donation to the temple which can run anywhere from fifty to one hundred or more gold, depending on the supply and demand of healing. Though this may seem to go against the virtue of charity that most priests preach, this is the only way to protect the supply of healing magic available, and maintain upkeep of the temple.
If a priest, for some reason, abandons his deity (or is excommunicated) he loses the casting system for that god, rendering any skills he has for that system unless. He does not lose those skills; simply, he can no longer cast in that system of magic. If he ever returns or is brought back into the priesthood, he will be able to use that system again.
If a priest, for some reason, changes his religion (a priest of Falis becoming a priest of Marfa, for instance), he will lose the former casting system, rendering all those spells useless. He must then begin learning all knew spells under his new clerical magic system. For this reason, few priests change their religion unless they have good reason.
Visit the Religion page for more information about Forcelia's gods.
