Undead
The Undead are creatures which have no life-force, but rather a potent death-energy that constitutes their existence. Undead may exist as physical bodies (ghouls, zombies, vampires, etc.), or as ghostly apparitions (wights, wraiths, ghosts, etc.). Undead are simply "creatures who have returned from the grave". This may happen accidentally, that is to say, by the magical forces of Creation and Destruction (residual energies of the battle between Marfa and Kardis), those who died in disturbing or dreadful (or are exceedingly evil) may come back from the dead. Also, many evil sorcerers and necromancers can cast spells that raise the dead or summon spirits from the netherworld. Sleep, Charm, and similar spells will not work on undead, but mind control spells will. Turn Undead is an especially useful spell for casting against any undead creature. In any event, the more powerful an undead's will, the more difficult it will be to use such magic against it.
See Afflictions for information on vampires.
Dark HoodA Dark Hood is a sinister being from the netherworld. It is unknown if they are simply extremely powerful wraiths, or if they are in fact demonic monsters sent from the bowls of hell to terrorize the land of the living. In any event, a Dark Hood is one of the most powerful of the undead. They have several necromantic spells at their disposal, in addition to other spells. Being an apparition, they are unaffected by physical attacks. Magical attacks have full effect.
Dragon's Tooth WarriorsDragon's Tooth Warriors (called such as dragon teeth are a requirement of the spell used to summon them), are basically skeleton's with armor and swords, somewhat skilled in fighting. They are invoked by dark wizards with a Level 2 Summon Undead spell, which has the added requirement of "Requires A Dragon Tooth". One invocation will create a Dragon's Tooth Warrior for every dragon tooth thrown onto the ground. They will only last for 5 minutes, unless destroyed earlier. Dragon teeth can be found on dragons (of course), and often in dragon's lairs (but be careful). They can be bought or sold for 3 Raidens a piece.
GhoulGhouls are hideous undead creatures, living corpses that return from the grave. They usually appear partially decayed, and smell of rotting flesh. Soulless, they have little memory of their previous lives and only an extremely profound condition may cause their memories to resurface. Even so, their minds are little more than vegetables. Ghouls must consume rotting flesh to sustain their existence, and usually prefer the flesh of their former race. Thus, ghouls often prowl graveyards, catacombs, and crypts.
HauntA haunt is a residual echo of a tragically murdered soul. The actually spirit of this person has departed, but an echo, or spiritual impression,of the person remains bound to the location where he died. This can take a specter-like form, which, like a specter, can grow into a wraith or other malicious apparition if left unchecked. As they are not true apparitions at this point, merely a force of energy, they cannot take damage. However, Turn Undead can generally dispel a haunt completely.
MummyMummies are magically embalmed bodies, wrapped in linen and placed inside a tomb. Mummification was a common practice in the Kingdom of Kastuul,and many mummy tombs still exist in the desolate Storm and Fire Desert. Though most mummies are simply anointed bodies wrapped in cloth, a few were actually enchanted by a special necromantic cursewhen their tomb is transgressed upon, them mummy awakens to destroy the infidels! Being magical, mummies are strong, powerful, and may even have a few necromantic spells of their own. They are not really intelligent beings, however, and like ghouls carry no memories of their past lives. Mummies can be found in catacombs, tombs, and ancient crypts.
PhantomA Phantom is an angry spirit of a recently dead. They can manifest shortly after the tragic or unjust death of an individual, but they may also evolve from Wraiths, Specters, or Haunts. Phantoms appear vaguely human, and may look similar to the appearance of their previous life. Many are only composed of the upper torso, arms, and head, with the lower body and legs being a ghostly mist. Their entire body is misty blue and semi-transparent. Phantoms can attack with telekinesis, and may also have a few necromantic spells. Being an apparition, they are unaffected by physical attacks. Magical attacks have full effect.
SkeletonSkeletons are reanimated bones (or very decayed bodies) brought up by necromancer's and evil wizards. They can be found in tombs, dungeons, ancient ruins, dark temples, and in some places on Marmo. Skeletons have no soul or memory of their past life, and are in fact magically assembled from a myriad of different bodies by the spell which "summons" or creates them (a typical low level Summon Undead spell).
SpecterA specter is a spirit of a recently dead person that was unable to depart to the netherworld. Reasons for this may vary, but it often has to do with their being "unfinished business", or a certain condition which prevents them from passing on, such as a curse. Specters are, for the most part, powerless and many are not evil or malicious. Their presence does cause terror, and they can slowly change into a wraith or phantom over the course of time. Specters should be sent on to the netherworld, so it is important to clear up whatever condition is preventing them from moving on before it is too late. Being an apparition, they are unaffected by physical attacks. Magical attacks have full effect.
WraithA wraith is a spirit that has actually returned from the netherworld to seek revenge on his murderer, or the living in general. Such happens only rarely, for it is difficult for any spirit to escape the Land of the Dead. Nevertheless, when it does occur, a wraith can be a powerful adversary. Wraiths usually have one necromantic spell at their disposal, which they use to attack. Being an apparition, they are unaffected by physical attacks. Magical attacks have full effect.
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